Shortly
before the start of World War II, the
German High Command began a secret
investigation into the powers of the
supernatural ... Ancient legends told of a
race of warriors who used neither
weapons or shields, whose superhuman
power came from within the Earth itself.
As Germany prepared for war, the SS
secretly recruited a group of scientists
to create an invincible soldier. It is
known that the bodies of soldiers killed
in battle were returned to a secret
laboratory near Koblenz, where they were
used in a variety of experiments ... It
was rumored that toward the end of the
war, Allied forces met German squads
that fought without weapons, killing
only with their bare hands. No one knows
who they were, or what became of them,
but one thing is for certain: of all the SS
units, there was only one that the
Allies never captured a single member
of.
After
that brief, A&E style history lesson,
our movie proper begins when a local
fisherman finds a small boat, adrift on
the open sea. Finding only one occupant, a
woman, slipping in and out of shock, the
fisherman brings her aboard and asks how
she came to be in such a predicament. Slowly,
the obviously traumatized women (Brooke
Adams) comes around. She tries to
talk but ... uh-oh,
flashback:
Our
survivor, Rose, is back in the water, only
this time she's having a relaxing swim.
One of four passengers booked on the Bonaventure,
a small chartered cabin-cruiser that
has, for the second time in as many days,
developed engine trouble, Rose took the
opportunity for a dip while waiting out
the repairs. On board, the curmudgeonly
Captain Ben
(John
Carradine -- who doesn’t look so hot --)
gives his first mate, Keith (Luke
Haplin -- who bears an uncanny resemblance
with John Schneider. I don’t know, he
just has that Bo Duke glow --), all
kinds of hell on his mechanical and
navigational abilities.
But as the engine begrudgingly groans back to life,
unbeknownst to our pleasure cruisers,
something sinister is afoot beneath the
waves several leagues away. (How
do we know? Well, the ominous music is a
big, big clue...)
Nearby, see, a half-sunken freighter
lurks; and
judging by all the rust, it appears to have been there awhile
... And
if you listen close, somewhere below the
waterline, you can hear some
kind of pounding ... Almost as if something
was stuck inside, something trying to get out...
Director
Ken Wiederhorn's show business career
began when he dropped out of college and
took a job in the mailroom at CBS' New
York Office, where he eventually worked
his way into production, then editing, and
eventually became a line producer for the
network's evening news broadcast. At some
point, Wiederhorn resumed his studies at
Columbia University's film school, where
the itch to get into feature filmmaking
were seeded. Then, in 1975, Wiederhorn and Reuben
Trane, a fellow Columbia grad,
managed to get financing set for their inaugural
feature based on a script Wiederhorn had
co-written with two others about a group of
castaways being besieged by a cadre of
moldy Teutonic zombies, and then set off
to Trane's native Florida to get it down
on film.
For
the F/X and monster make-up, the
production turned to fellow Florida
filmmaker, Alan Ormsby, who by then was an
old hat at making zombies, having Dead
of Night a/k/a Deathdream and Children
Shouldn't Play with DeadThings
already under his belt -- both low-budget
but still effective creepers that Ormsby
brought to life with then partner, Bob
Clark. Now, I know over the years that
Clark has gotten most of the credit for
what went right in these early
collaborations, while Ormsby took the
grief for the shortcomings. But judging by
their later solo efforts (--
Baby Geniuses, anyone?),
perhaps folks need to rethink this theorem
a bit and finally give Ormsby his just
due.
Filming
commenced for 35 days in and around Coral
Gables and Palm Beach, and once it was in
the can, a distributor was found in Joseph
Brenner, whose company handled the likes of
Cheri Cafaro's Ginger trilogy and
several Italian imports. And when you
combine the tropical setting, the zombified
antagonists, and the pulsing, Riz
Ortalini-esque electronic score, there is a
definite Zombi vibe coming off this
thing -- just not quite as gory and without
the eyeball trauma. But, we're getting ahead
of ourselves again as we get back onboard
the Bonaventure,
just before the afternoon sky suddenly
shifts to the deadly shade of an Orange
Fizz, causing the radio and compass
to go
on the fritz
(-- methinks they’re in the Bermuda
Triangle, although this is never
confirmed). Here, Captain Ben states the obvious, telling
Keith to get them the hell out of there
... Later, once clear of the ethereal
light show, we finally get around to
meeting the rest of the passengers when
they gather in the galley. And while waiting for Dobbs
(Ben Stout),
the ship's cook, to bring out the food,
Norman (Buck Henry clone Jack
Davidson)
complains to Ben about the rickety
condition of his boat and, coupled with all the
strange goings on, demands they
return to port immediately before they
inevitably sink. Between rants, Norman's wife, Beverly (DJ
Sidney), rolls her eyes in a
long-suffering fashion; and when Ben
snaps back, asking what a used car
salesman would know about boats, Norman's
assholiness is firmly entrenched, meaning
he probably won't make it past the second
reel. Also of note, on top of all the mechanical
problems and strange weather phenomenon
they've encountered, Dobbs has been
filling these land-lubber's heads with
tales of
ghost ships and sea monsters. Asked by
Chuck (Fred Buck) if he
believes in such things,
Captain Ben vehemently
states Dobbs is full of [expletive
deleted]. With
that, after the old salt excuses himself,
when Norman suggests a mutiny the others just laugh him off.
Later
that evening, while everyone else sleeps,
Rose visits Keith on the bridge, where he
admits that for all intents and purposes
they’re hopelessly lost; and since all
of their
electronic equipment is no longer working,
namely the compass, this situation is unlikely to remedy itself
any time soon. And if that wasn't dire
enough, a large, ghostly
freighter suddenly appears out of the darkness and
scrapes the side the boat. This
violent jarring wakes everyone else up,
but by the time they get topside the
phantom freighter has disappeared,
explaining why Captain Ben doesn’t believe
Keith's report and accuses him of being
asleep at the wheel and running them
aground. Shooting off a flare to asses the
damage, it
illuminates the half-sunken derelict off the
starboard bow. (Or
maybe the portside? I’m from Nebraska,
What do I know about boats?)
That couldn’t be the boat that hit them?
Could it?
When
day breaks, the others find that Captain
Ben has disappeared, as all they can
find are his discarded clothes. (Which
means, wherever he is, John Carradine is
buck-ass naked.) And asthe
rest of the crew checks for damage, they discover
that the boat is indeed stuck on a reef. Worse
yet, the bottom has split open -- so when
the tide comes in, the boat will sink.
With no other recourse, the decision is
made to abandon ship and start ferrying
the passengers over to the nearest island,
and thus, while bringing the last load over, the
unlucky passengers spot the Captain, drowned,
through the glass porthole in the bottom
of the dinghy.
Once
ashore, Chuck climbs a tree to get the lay
of the land and is happily surprised to
spot some buildings about a half a mile inland. Making their way through the
swampy lagoons and jungle, then, the castaways discover that the
buildings are part of an old resort hotel
that appears long abandoned. When the
group splits up and begins exploring,
Dobbs and Chuck find the kitchen, where
they poke around and find a large walk in
refrigerator. They also find an aquarium
-- and since the fish inside are pretty
healthy, it can only mean one thing:
they’re not alone. Almost on cue, the
air is suddenly filled with the sound of
Wagner. Drawn by the music, the group
congregates in the main hall and surround
an old Victorola. When the song winds down,
a disembodied voice, with a German accent,
asks, "Vat are you doing
here?"
Meanwhile,
in that rusted-out
derelict, something has finally
broken out of the hold and is now moving
freely about on the ocean floor ... Back
in the hotel, as the hidden German asks a
few more cryptic questions, the confused
castaways explain their presence. And when
Keith mentions that they hit a derelict
freighter, the mystery man (Peter
Cushing) finally reveals himself
and asks the name of the ship. Told
it was was the Proto-something, when the
German verifies it was The Praetorious,
he quickly disappears into the shadows
again. Unable to find him, and after
having a long and taxing day, the stranded
boaters pick out rooms and settle in for
the night.
The
next morning, as a dozen-or-so ghastly
creatures garbed in Nazi uniforms arise from the water and
start heading ashore (--
and we’ll be referring to them from here on
out as the Aqua-Nazis), Keith sends Dobbs back
to the wreck for some supplies. Making his
way to the beach through the chest-deep
lagoon, the cook soon realizes he is not
alone as the deathly silent Aqua-Nazis have him surrounded
and quickly move in for the kill, herding him into
a cache of deadly sea urchins.
(It’s kinda like diving headfirst into a
nest of water moccasins.) Back
at the hotel, Keith spots the old German
and corners him. Told they all must
leave immediately, and that the German
even has a small boat that they can use to
escape, Keith is more than happy to leave.
But before he goes, the German warns him
to be extremely careful because there is
grave danger on this island. More specifically, there is danger
in the water.
Alas,
this warning comes too late as Rose goes
for another swim and bumps into Dobb’s corpse
... After Chuck and Keith drag it ashore,
they find a torn SS insignia
clutched in the dead man's hand. And while
Norman
thinks the old German is responsible, Keith thinks maybe they should ask them --
as he points to two Aqua-Nazis off in the
distance, who quietly disappear beneath
the water. Completely weirded out, and
wanting some answers, the men confront the
old German, who is angry because they
haven’t left the island yet, and who now fears it may
be too late -- for everybody ... Admitting
that he killed Dobbs, albeit indirectly,
the German explains that he was in charge
of the top-secret operation to create a Nazi
super-soldier, where they experimented on
hoodlums, thugs, and murderers, turning
them into monsters. Not dead -- but not
alive either, and eventually engineered a
perfect batch of specimens that was
impervious to heat and cold. Calling them
the Toten Korps
(-- translated as the Death Corps),
the SS tried to use their creation
in battle but they couldn’t be
controlled and turned on their masters,
eventually killing everybody. By the time
that disaster was cleaned up, the war
wasn't going well for Germany, so our Mad
Scientist took the last batch of deviants,
engineered to breath underwater to the be
the ultimate U-boat sailors, and escaped
on the Praetorious. But when word came
that the war was over and Germany lost,
fearing his creation would go haywire
again, the order was given to scuttle the
ship, sending his cadre to the bottom of
the ocean. He then took up exile on the
deserted island to watch, just in case, but
he honestly thought he’d destroyed them.
He was wrong.
When
the interlopers don’t believe this wild
tale, he pulls a pistol and gives them two
choices: get off the island, or he will
shoot them himself. Taking his threat
seriously, as the others go to search for
the pormised boat, the old German seeks out and
finds his old squad of Aqua-Nazis, who
ignore his calls and disappear into the
water. Undaunted, his search continues
until he stops to rest, bending over to
take a drink out of a stream, and spots,
too late, one of his creations just below
the water’s surface.
(Nice knowing you, Scary German Guy.)
When
the others unearth the old boat, they have
to navigate it out of a swampy tide-pool
to get to the open ocean and escape.
Breaking out of the trees, since they
appear to be home free, Keith sets the
small sail but the water is still too
shallow, and as the boat keeps getting
hung up on sandbars, they all must bail
out and push the vessel toward deeper water.
Beverly is the first to notice the
Aqua-Nazis are right behind them, so
it’s only fitting that she’s the one
who stumbles and falls behind. As Norman
and Chuck abandon the boat and rush back
to her aid, since the water’s finally deep
enough, Keith tosses Rose into the boat
to man the rudder while he heads back to
help, too. The men manage to gather up
Beverly, but luck is against them again as
the wind whips the sail around, knocking
Rose out of the boat. And as the unmanned
craft heads swiftly out to sea, Keith
frantically swims after it but quickly realizes
this is a lost cause and swims back toward
shore.
Ahead
of him, the others make it back to dry
land but apparently got separated. And as Rose
tries to calm a frantic Norman down, who
desperately wants to know if his wife is
safe, they decide to head back to the
hotel. (Okay,
so maybe old Norman isn't such an asshole
after all. And I'm truly amazed he's lasted
this long.) But in his panicky
state, Norman leaves Rose well, well
behind in his wake. Soon out of sight, she
calls for him to wait up, but he can’t
hear her anymore. (Yep, they got
him.)
Then,
the aqua-nazis turn their sights on Rose,
so we have an extended stalk-n-chase scene
all the way back to the hotel, where she tries
to hide by the swimming pool but the
damned things
are in there, too! And as one of them grabs
her, our heroine manages to rip off it's
dark goggles, which proves most productive
-- for as its eyes are exposed to the
sunlight, the creature screams in pain and
collapses, which also causes the other
Aqua-Nazis to retreat.
When
the others reach the hotel
(-- and for the record, Chuck and Beverly
found Norman’s body),
they decide to hole up in the kitchen's
walk-in freezer. Although Chuck isn’t
too
keen on the idea, Keith rounds him up to
join the others, just as the water-logged
bad guys start sloshing into the hotel,
looking for them. Once sealed inside the
vault (--
and let’s give them a little credit for
fixing the door so it locks from the
inside),
Chuck proceeds to go bonkers in the
enclosed space as his acute claustrophobia gets
the better of him. Begging to be let out,
Keith won’t do it until Chuck threatens
to shoot him with the flare gun. Letting
him out, when the crazed Chuck also
demands their only flashlight, Keith
refuses and quickly slams the door shut.
But Chuck manages to get his arm caught in
the crack before it shuts -- the same arm,
attached to the hand, that's holding the
flare gun, that inevitably fires into the
enclosed freezer. When the flare's fire
and smoke drives everyone out, Chuck
steals the coveted flashlight and runs
away. Blinded by the flare-gun flash, Beverly
stumbles off into the darkness, alone,
while Keith and Rose head deeper into the
hotel's basement. Chuck, meanwhile,
manages to make his way outside, and even
with the flashlight, he loses his way and
falls into the pool -- where several Aqua-Nazis
wait. He puts up a good fight,
and almost manages to climb out, but is
ultimately dragged back under the water.
Come
the dawn, in an ironic twist, Rose and
Keith manage to survive this Night of the
Soggy Dead by hiding in the hotel's furnace. All seems quiet as they find
Beverly first, drowned in the aquarium, and
then Chuck’s body floating in the pool.
After that, the Aqua-Nazis
soon swarm and attack, so
the surviving couple abandon the hotel and
run for the beach, where they jump in
the glass-bottom dinghy and try to row out
to sea. But the going is too slow, and
though Keith manages to fight off the
first Aqua-Nazi, the second pulls him over
the side and under the water. In the boat,
Rose waits a few silent beats, scanning
the water, but then sees Keith’s body,
floating underneath her. This proves too
much for the girl, who passes out as the
boat drifts out to sea.
Thus
endeth the flashback.
We
end in a hospital, where Rose appears to
be jotting her memories down in a journal,
until we realize that she keeps repeating
the same thing over and over again. We
then pan around and see that all she’s
been writing down is a bunch of gibberish.
Turns
out Rose is no longer with us.
The
End
Despite
using almost every horror cliché known to
man, Shock Waves still manages to
be a moderately effective thriller. The
first time I saw this, at the ripe-old age
of ten, I recall
being totally creeped out by all the scenes
of people waist deep in water, and with
the slight pan of the camera, reveal a
submerged Aqua-Nazi not two-feet away from
the unsuspecting victim. But its the
Toten Korps initial assault on the island that
provides the film's eeriest scene. Check
it out:
One
by one they pop-up out of the surf and
begin trudging toward land en masse,
silent but deadly, methodical and
ruthless, and honestly bring to mind
Ossorio's equally effective Templars from Tombs
of the Blind Dead. Yes, they do go
back to the well with these sequences a
few times too many, but each scene still
has an impact as the
aqua-zombies surface or submerge,
or stealthily pop
out of nowhere and attack. And
truthfully, the eight stunt performers who
donned the goggles and uniforms must be given
the lion's share of
credit for the effectiveness of these
set-pieces. There were a lot of scenes
that required them to be submerged and
undetected -- and I didn’t see a single air
bubble escape from any of them.
The
rest of the cast is just as solid -- and not a single one of
them screams out KILL ME!
(Even Norman turns into an okay guy.) After
a solid career in TV, this was Brooke
Adams' first feature film; and the very
next year she would help bring about
another pisser of an ending with Philip
Kaufmann's remake of Invasion of the
Body Snatchers. And
apart from being cognizant of their association
with horror movies, and a desire to cash
in on the same, none of the production
crew were truly aware of the long and
storied career of their veterans,
Carradine and Cushing. (One notable
exception being the production's still
photographer, and future sleaze merchant,
Fred Olen Ray). A tale of two
extremes, Cushing is great, as always, and
brings a lot of gravitas to the
small but vital role, but
Carradine comes off as overly surly, and acts like he really doesn’t
want to be there-- and at his age, I
really can’t blame him.
A little Carradine never hurt anything in
my book, but it
pains me to watch him in some of his later
roles.
Aside
from landing a couple a bankable stars,
the production's biggest coup was securing
the use of the old Biltmore Hotel, an old
luxury resort, which had hosted the likes
of Bing Crosby, Judy Garland, Al Capone
and FDR before it was converted to a
hospital when World War II broke out; and
it remained a veteran's facility until
1968, when it was shut down and sold off
to the city of Coral Cables. And there it
sat, empty and unoccupied, until
Wiederhorn and Trane managed to coax the
city fathers into letting them film for a
few days -- and the pool that is so prominently featured in a couple of
attacks, Would you believe a fella named
Johnny Weissmuller used to give swimming
lessons in there? After that, the property
remained dormant until a massive
restoration in the mid-1980s saw the
Biltmore returned to its original
grandeur.
As
for Trane and Wiederhorn, the former got
out of the business and took up a career
in boat building after their next feature,
King Frat: an obnoxious Animal
House knock-off that has its moments
of genuine hilarity. Wiederhorn,
meanwhile, stayed in the game, turning out
the effective thriller, Eyes of
Stranger, before flaming out with Return
of the Living Dead II.
If
I have one gripe about their inaugural film, its roots
are in the script, specifically in regards
to the mad science department.
Seriously ... Why
do these kooks always experiment on malcontents
and murderers? And why are they then
always surprised when these malcontents
and murderers act
antisocially after they’ve been
transformed into the monster? (Seems
like a complete no-brainer to me.) And
not to go all Ebert on all of you, But if the
monster is based in the water, Why do the
people keep going back into the water!?!
Despite
these few quibbles, and the fact that I honestly
believe my youthful first impression is
shadowing my favorable opinion on this
flick, I still deem Shock Waves an
offbeat and creepy afternooner that is
just begging to be wasted.
Shock
Waves (1977) Zopix Company
:: Joseph Brenner
Associates / P: Reuben
Trane / D: Ken Wiederhorn
/ W: John Kent Harrison,
Ken Pare, Ken Wiederhorn /
C: Irving Pare / E: Norman
Gay / M: Richard Einhorn /
S: Brooke Adams, Luke
Halpin, Fred Buch, D.J.
Sidney, Jack Davidson,
John Carradine, Peter
Cushing
Originally
Posted: 01/11/01
:: Rehashed: 10/26/09
Knuckled-out
by Chad Plambeck: misspeller of words,
butcher of all things grammatical,
and king of the run on sentence. Copy and paste at your own legal risk.
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